![]() ![]() The player’s maximum frame-rate – in the case of playing games – is determined by the slower of the two (CPU and GPU). When playing games on a PC, or while performing any graphic-intensive tasks, the CPU and GPU will work in parallel to produce the image frames on the monitor. Alongside Title Update 2.0.0, releasing on March 24, we’re happy to announce that the TU will also bring Vulkan API to Tom Clancy’s Ghost Recon Breakpoint on PC! The transition will be you will be able to choose between DirectX 11 or Vulkan from your launcher upon launching the game.Ī graphics API, such as Vulkan and DirectX 11/12, behave as the middleman between the game (Tom Clancy’s Ghost Recon Breakpoint) and the PC’s graphics processing unit, aka GPU. ![]()
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